Fist of the North Star: Lost Paradise Review – Kamurocho of the Sands
Fist of the North Star: Lost Paradise Review - Kamurocho of the Sands
Kenshiro, the master of the Hokuto Shinken arts, wields hands that can both protect a life and end it just the same, just by striking a few vital pressure points. Fist of the North Star: Lost Paradise is a game that needs little introduction. Once you get new tires or a stronger engine, more of the map opens up with new crafting materials and goods to sell for the Merchant Ken minigame. Both men are no strangers to helping the common man, the downtrodden or the beaten. However, their methods of doing so differ greatly. This dichotomy of good versus evil is what sets Eden so far apart from Kamurocho and gives Kenshiro a vicious sense of justice, even if his fists wind up being judge, jury, and executioner all the same. After all, players have had over a half-dozen adventures strolling along Tenkaichi Street to have it memorized by now.
You can see that same preference reflected in the success of many Japanese-made games, which often do better on the Continent or in America than they ever do here. Which makes life very difficult for anyone trying to sell an anime adaptation in the UK, especially when a recommendation has to come with as many caveats as this one. Fist Of The North Star does have one advantage over many of its peers, in that it was actually shown on terrestrial TV back in the 90s or at least we have the foggy memory that it was, but perhaps we just had a VHS tape of it.
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